Phyrexia: All Will Be One – Spoilers And New Mechanics

As of about two hours ago, we have brand new MTG spoliers. These spoilers are not, however, from the upcoming set, The Brothers’ War. They are Phyrexia: All Will Be One spoilers, a set which is not set to release until the Winter of 2023. Spoilers coming a year in advance is pretty insane. And yet, we have several cards and a few new mechanics to look at today. So, let’s jump right into this very exciting news.

Phyrexia: All Will Be One will mark the return of Poison counters. However, it appears they won’t be via the “Infect” keyword like they have in the past. We also have a mechanic called “corrupted” and a reference to “Oil Counters” on a few of the cards.

While this alone is enough to whet players appetites, it’s just a teaser. We have actual cards to look at – many of which feature some of these new mechanics. Furthermore, we have a reminder text for a few of them explaining what they do. A few others don’t, and we’ll need to take an educated guess as to what they do. Without further ado, let’s look at the brand new Phyrexia: All Will Be One spoilers.

Table Of Contents:

  1. Card Gallery
  2. New Mechanics
    1. Toxic
    2. Corrupted
    3. Oil Counters
  3. End Step
sinew dancer
sawblade scamp
quicksiver fisher
thrumming bird
furnace punisher

Related: Phyrexia: All Will Be One – Promo Cards

New Mechanics

Here we’ll take a look at the card fractions that show the “Toxic” mechanic and breakdown what it likely means. As well as breakdown some of the cards and abilities seen in their entirety in the card gallery.

Toxic

myr convert
blightbelly

Here we have two instances of a brand-new mechanic called Toxic. It has a one after it on both cards shown here. However, I’m sure other cards will have some variance to the value. We don’t get a reminder text with these, but I think I can get what this is. So, hear me out.

Toxic seems like it will replace Infect in Phyrexia: All Will Be One. I think “Toxic” is Wizards way of watering down poison counters but still allowing them to be present in the set. Toxic appears to come with a set value (1 in both instances we’ve seen) that determines how many poison counters a damaged opponent will get.

Whereas, with traditional Infect, the amount of poison counters would scale with the creature’s power. For example, a Blighted Agent targeted with a Giant Growth would be dealing four poison counters. If you targeted one of the new creatures above with a pump spell, they would still only deal poison counters equal to the number after the word “Toxic.”

I’m also curious as to if Toxic will give blocking creatures -1/-1 counters like Infect does. I guess we’ll know in due time.

Corrupted

sinew dancer

Sinew Dancer was pictured above in the gallery but I’ll put it again here as we look at the “Corrupted” mechanic. First, let’s look at first ability on Sinew Dancer. It allows you to pay four mana and tap it, to tap a creature. Abilities like this aren’t exactly few or far between. However, in my experience they are quite good in Limited.

Now, onto the new stuff. Corrupted allows you the same effect for a single mana – If an opponent has three or more poison counters. I am guessing will see other abilities or spells cost reduced if your opponent has been poisoned or corrupted. Not only could this be pretty powerful but it’s also very flavorful for the set. Needless to say, I like it.

Oil Counters

sawblade scamp

Sawblade Scamp gives us our first look at a new counter. I find Oil Counters to be very aesthetically accurate for the set. Past that, I think they are simply to keep numerical track of things. But let’s take a look at the one instance where we’ve seen them used so far.

I think Sawblade Scamp is a pretty good card. First, red loves one cmc creatures with haste. Next, it gives you just a bit more damage for all your non-creature spells. This means all those burn spells will be able to ping for an extra damage. Furthermore, it triggers for artifacts, enchantments and, planeswalkers you cast as well.

Having said all this, I am very curious as to what the activation cost that appears to be hidden is. Probably a tap symbol, which brings the overall versatility down quite a lot. That’s to be expected out of a common though. Overall, I like the card a lot. And the fact that Thrumming Bird is also spoiled we know you can proliferate these oil counters as well.

End Step

Phyrexia: All Will Be One spoilers was not something I expected to be covering this early. With that said, I am a fan of everything I’ve seen so far, and I enjoyed breaking some new mechanics. There’s no telling how long it will be before we get another batch of spoilers, considering Phyrexia: All Will Be One isn’t due for another year. Whenever they are available though, you’ll find them here. Until then, get out there and play some Magic.

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Geno Doak

I started playing Magic in 2015. I love all formats but I particularly love to play and build decks in modern. Pretty much every part of my life has been influenced by Magic in some way or another. It is something I am very passionate about. RIP Simian Spirit Guide.