Battle for Baldur’s Gate Commander Precons: Everything You Need to Know

Pre-constructed Commander decks are something Wizards of the Coast has really ramped up recently. The days of getting one set of precons per year are long gone. Nowadays, Wizards releases a new set of Commander decks with every new Magic set. And it’s no wonder why. Commander is the most widely played format in all of Magic, so it only makes sense to arm the player-base with plenty of cool new pre-made decks. This article will give you a look into the Commander Legends: Battle for Baldur’s Gate: Commander Precons.

Battle for Baldur’s Gate has four 100-card Commander decks, themed around the Battle for Baldur’s Gate set. These pre-made decks include everything a player needs to play Commander games straight out of the box.

These decks release alongside the regular Commander Legends: Battle for Baldur’s Gate set on June 10th. We have the names, colors, and primary commanders, and all four decklists for you today. So without further ado, let’s break down each precon.

Table of Contents

  1. Frequently Asked Questions
  2. Party-Time
  3. Mind Flayarrrs
  4. Draconic Descent
  5. Exit From Exile
Deck NameDeck Colors
Party TimeWhite, Black
Mind FlayarrrsBlue, Black
Draconic DescentRed, Blue
Exit from ExileGreen, Red

Frequently Asked Questions

What Are The Deck Contents?

Each of the precons will contain the following:

  • A 99-card commander deck
  • 1 foil commander
  • 10 double-sided tokens
  • 1 deck box
  • 1 life counter
  • A collector booster sample pack

Release Date

The decks were released on June 10, 2022, along with the regular set. You can, however, already preorder these new Commander decks today.

Where to Preorder?

You can preorder all four of these Commander decks right now from Amazon through our links. You can order each deck separately, or you can get all four decks bundled together. The decks ship to you as soon as they’re released.

Now, let’s dive into each of the Baldurs gate precons.

Party Time

Commander Legends: Battle for Baldur s Gate Commander Deck Party Time + Collector Booster Sample Pack
$67.89
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02/18/2024 01:16 pm GMT

Overview:

“Party Time” refers to the Party mechanic from Zendikar Rising. So the deck will feature lots of Cleric, Rogue, and Warrior creatures, and use Nalia de’Arnise to cast them from your library, to quickly assemble a full party. Once you have at least one of the requisite creatures, your team will receive some game-changing buff effects.

Overview And Primary Commander

Nalia de Arnise

There is a lot to like about Nalia de’ Arnise and I think she is one of the strongest commanders for the party mechanic.

First, Nalia is much cheaper to cast than most of the generals usually at the helm of “party” decks. For example, Tazri, Beacon of Unity, Moritte of the Frost, and Zagras, Thief of Heartbeats are all nearly double the cost without reduction.

Second, she is an enabler and a payoff for her own abilities. In other words, she is very efficient at fueling the strategy without things like extra mana. Functioning almost like a Realmwalker with upside for Orzhov.

Lastly, I love the fact that her abilities can generate value without having to have her attack or tap her. Anytime you have a full party or expendable mana, you stand to gain a lot from simply casting Nalia.

The only downside compared to Tazri, Beacon of Unity would be that you’re limited to two colors. However, Orzhov has access to many cards to go in the 99. For example, in a Shapeshifter/Changeling build, things like Irregular Cohort, Mirror Entity, Coveted Prize, Changeling Outcast and Maskwood Nexus come to mind.

Full Decklist

Party Time

Commander (1)
1 Nalia de’Arnise

Creature (44)
1 Archpriest of Iona
1 Bygone Bishop
1 Eight-and-a-Half-Tails
1 Frontline Medic
1 Galepowder Mage
1 Glorious Protector
1 Jazal Goldmane
1 Magus of the Balance
1 Mikaeus, the Lunarch
1 Mirror Entity
1 Order of Whiteclay
1 Selfless Spirit
1 Solemn Recruit
1 Squad Commander
1 Bloodsoaked Champion
1 Butcher of Malakir
1 Calculating Lich
1 Dire Fleet Ravager
1 Gonti, Lord of Luxury
1 Grim Haruspex
1 Grim Hireling
1 Mardu Strike Leader
1 Mindblade Render
1 Nighthawk Scavenger
1 Pontiff of Blight
1 Puppeteer Clique
1 Felisa, Fang of Silverquill
1 High Priest of Penance
1 Aven Mindcensor
1 Irregular Cohort
1 Mage’s Attendant
1 Mother of Runes
1 Priest of Ancient Lore
1 Rumor Gatherer
1 Valiant Changeling
1 Changeling Outcast
1 Corpse Augur
1 Malakir Blood-Priest
1 Zulaport Cutthroat
1 Burakos, Party Leader
1 Deep Gnome Terramancer
1 Harper Recruiter
1 Seasoned Dungeoneer
1 Solemn Doomguide

Sorcery (5)
1 Austere Command
1 Dusk // Dawn
1 Sevinne’s Reclamation
1 Thwart the Grave
1 Stick Together

Instant (2)
1 Unbreakable Formation
1 Despark

Artifact (7)
1 Maskwood Nexus
1 Arcane Signet
1 Orzhov Signet
1 Skullclamp
1 Sol Ring
1 Talisman of Hierarchy
1 Multiclass Baldric

Enchantment (3)
1 Firja’s Retribution
1 Black Market Connections
1 Folk Hero

Land (37)
1 Castle Locthwain
1 Mutavault
1 Shambling Vent
1 Temple of Silence
1 Vault of the Archangel
1 War Room
1 Windbrisk Heights
1 Command Tower
1 Ash Barrens
1 Bojuka Bog
1 Mortuary Mire
1 Myriad Landscape
1 Orzhov Basilica
1 Path of Ancestry
1 Snowfield Sinkhole
1 Starlit Sanctum
1 Tainted Field
10 Plains
10 Swamp

Tribal instant (1)
1 Crib Swap

New Cards

Nalia de Arnise
black market connection
burakos party leader
solemn doomguide
deep gnome terramancer
stick together
seasoned dungeoneer
harper recruiter
folk hero
multiclass baldric

Mind Flayarrrs

Commander Legends: Battle for Baldur s Gate Commander Deck Mind Flayarrrs + Collector Booster Sample Pack
$113.99
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02/19/2024 03:55 am GMT

Overview And Primary Commander

“Mind Flayarrrs” is the Dimir (Blue-Black) colored precon. This name refers to the “Mind Flayers” from the Dungeons and Dragons game. As their name suggests, Mind Flayers love to use mind-control to further their tyrannical agendas. So, I’m not surprised to see the deck taking control of the opponent’s permanents in some way; Or that it has a mill theme, which is often represented by the mind, thoughts, and memory in MTG.

Primary Commander:

Captain Nghathrod

I love this commander. First, I am happy to see a commander precon feature a mill gameplan in some way. I also really like the fact that it works in tandem with reanimating opposing threats. The versatility of being able to reanimate artifacts in addition to creatures is great as well.

Next, Captain N’ghathrod does everything you would expect him to do. He himself is a horror, meaning he can always trigger his own ability. Then, he improves his own abilities by making it easier to deal damage with your horrors. Lastly, he gives you the massive upside of reanimating opposing threats directly to the battlefield.

With that said, it may be a bit hard to mill out three opponents by dealing damage with horrors. However, the last bit of text gives you a potential win-con when milling even a few cards.

Furthermore, N’ghathrod turns horrors like Nemesis of Reason, Consuming Aberration, and Nighthowler that already have great mill synergy into double-edged swords for the deck. I expect this commander to be one of the most fun and powerful baldur’s gate precons directly from the box.

Full Decklist

Mind Flayarrrs

Commander (1)
1 Captain N’ghathrod

Creatures (31)
1 Chasm Skulker
1 Forgotten Creation
1 Grazilaxx, Illithid Scholar
1 Hullbreaker Horror
1 Mind Flayer
1 Overcharged Amalgam
1 Sludge Monster
1 Wharf Infiltrator
1 Dark Hatchling
1 Dross Harvester
1 Guiltfeeder
1 Hunted Horror
1 Nighthowler
1 Nihilith
1 Sewer Nemesis
1 Woe Strider
1 Consuming Aberration
1 Nemesis of Reason
1 Phyrexian Revoker
1 Psychosis Crawler
1 Spellskite
1 Dauthi Horror
1 Dusk Mangler
1 Phyrexian Rager
1 Plague Spitter
1 Ravenous Chupacabra
1 Zellix, Sanity Flayer
1 Aboleth Spawn
1 Grell Philosopher
1 Brainstealer Dragon
1 Uchuulon

Sorceries (9)
1 Fractured Sanity
1 Crippling Fear
1 Hex
1 In Garruk’s Wake
1 Feed the Swarm
1 Syphon Mind
1 Extract from Darkness
1 Psionic Ritual
1 From the Catacombs

Instants (5)
1 Pull from Tomorrow
1 Curtains’ Call
1 Memory Plunder
1 Fact or Fiction
1 Drown in the Loch

Enchantments (5)
1 Leyline of Anticipation
1 Reflections of Littjara
1 Black Market
1 Haunted One
1 Endless Evil
Lands (38)
1 Choked Estuary
1 Creeping Tar Pit
1 Darkwater Catacombs
1 Drownyard Temple
1 Exotic Orchard
1 Nephalia Drownyard
1 River of Tears
1 Sunken Hollow
1 Temple of Deceit
1 Command Tower
1 Ash Barrens
1 Dimir Aqueduct
1 Myriad Landscape
1 Path of Ancestry
1 Port of Karfell
1 Rogue’s Passage
1 Tainted Isle
1 Temple of the False God
9 Island
11 Swamp

Artifacts (11)
1 Arcane Signet
1 Mind Stone
1 Dimir Keyrune
1 Dimir Signet
1 Everflowing Chalice
1 Herald’s Horn
1 Lightning Greaves
1 Mindcrank
1 Sol Ring
1 Talisman of Dominance
1 Thought Vessel

New Cards

captain n ghathrod
from the catacombs
brainstealer dragon
uchuulon
Zellix Sanity Flayer
endless evil
psionic ritual
abolteh spawn
Grell Philosophper
haunted one

Draconic Descent

Commander Legends: Battle for Baldur s Gate Commander Deck Draconic Dissent + Collector Booster Sample Pack
$69.69
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02/19/2024 03:56 am GMT

Overview And Primary Commander

“Draconic Descent” is the Izzet (Red-Blue) colored deck. It is a Dragon tribal deck at its core. However, it also features the relatively new “goad” mechanic, that forces your opponents to attack one another, and in this case, rewards you for it.

Primary Commander:

Firkraag Cunning Instigator

There are a few things I love about this commander and a few things I don’t. First up, the good. It has evasion, haste, and is a dragon. That means that it will be pretty effective at triggering its own first ability. Next, it can draw you cards. If you’re a seasoned commander player, you know how good having access to card advantage via the command zone can be.

Related: The Best MTG Dragons

Now the “bad.” I don’t like the number of hoops you have to jump through to draw that card. Or more specifically, the amount of control your opponents may have over you getting to draw your card.

On paper, I can see how the R&D team drew it up. However, in reality, I fear that opponents will conspire to attack and block in ways that will often make this way less effective than it may seem. However, I do think it will be a fun commander to have at the table as players may have to really use politics to stop this from generating value.

Full Decklist

Draconic Descent

Commander (1)
1 Firkraag, Cunning Instigator

Creatures (28)
1 Solemn Simulacrum
1 Thunder Dragon
1 Ryusei, the Falling Star
1 Keiga, the Tide Star
1 Stuffy Doll
1 Kazuul, Tyrant of the Cliffs
1 Steel Hellkite
1 Avatar of Slaughter
1 Burnished Hart
1 Warmonger Hellkite
1 Goblin Spymaster
1 Territorial Hellkite
1 Niv-Mizzet, Parun
1 Angler Turtle
1 Drakuseth, Maw of Flames
1 Sprite Dragon
1 Agitator Ant
1 Pursued Whale
1 Brash Taunter
1 Geode Rager
1 Sly Instigator
1 Chaos Dragon
1 Vengeful Ancestor
1 Baeloth Barrityl, Entertainer
1 Death Kiss
1 Bothersome Quasit
1 Astral Dragon
1 Mocking Doppelganger

Planeswalkers (2)
1 Rowan Kenrith
1 Will Kenrith

Sorceries (7)
1 Compulsive Research
1 Chain Reaction
1 Blasphemous Act
1 Curse of the Swine
1 Aether Gale
1 Disrupt Decorum
1 Spectacular Showdown

Instants (3)
1 Reins of Power
1 Chaos Warp
1 Domineering Will

Enchantments (10)
1 Propaganda
1 Dissipation Field
1 Curse of Verbosity
1 Curse of Opulence
1 The Akroan War
1 Shiny Impetus
1 Psychic Impetus
1 Clan Crafter
1 Loot Dispute
1 Artificer Class
Lands (38)
12 Mountain
12 Island
1 Temple of the False God
1 Terrain Generator
1 Izzet Boilerworks
1 Kher Keep
1 Reliquary Tower
1 Command Tower
1 Desolate Lighthouse
1 Temple of Epiphany
1 Myriad Landscape
1 Wandering Fumarole
1 Ash Barrens
1 Path of Ancestry
1 Castle Vantress
1 Prismari Campus

Artifacts (11)
1 Sol Ring
1 Fellwar Stone
1 Wayfarer’s Bauble
1 Mind Stone
1 Izzet Signet
1 Hedron Archive
1 Dragon’s Hoard
1 Talisman of Creativity
1 Arcane Signet
1 Bloodthirsty Blade
1 Midnight Clock

New Cards

firkaag cunning instigator
astral dragon
artificer class
mocking doppelganger
clan crafter
spectacular showdown
death kiss
loot dispute
baeloth barrity
bothersome quasit

Exit from Exile

Commander Legends: Battle for Baldur s Gate Commander Deck Exit from Exile + Collector Booster Sample Pack
$79.97
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02/19/2024 03:31 am GMT

Overview And Primary Commander

“Exit from Exile”, is the Gruul (Green-Red) colored deck. The deck wants to be exiling cards from the top of your deck, casting those cards from exile and rewarding you for it. It seems that the deck will be creature-based, and aggressive.

Primary Commander:

falsorn dread wolf herald

Faldron immediately made me think of Prosper, Tome-Bound, which is the commander for a 2021 precon. If you’ve ever sat at a table with a Prosper player then I don’t have to tell you how powerful being able to cast extra cards from exile and being rewarded for it is.

While I don’t think this is quite as powerful as Prosper, Tome-Bound, it is still quite good. Even having to discard a card and tap, you still have access to extra cards each activation and that’s what matters.

Especially when you take into consideration that you could discard things like Anger, Squee, Goblin Nabob, Squee, the Immortal, and Ox of Agonas to get even more value. Furthermore, the fact that you get a 2/2 token is icing on the cake.

Full Decklist

Exit From Exile

Commander (1)
1 Faldorn, Dread Wolf Herald

Creatures (27)
1 Dire Fleet Daredevil
1 Embereth Shieldbreaker
1 Sakura-Tribe Elder
1 Bonecrusher Giant
1 Green Slime
1 Grumgully, the Generous
1 Izzet Chemister
1 Laelia, the Blade Reforged
1 Lovestruck Beast
1 Managorger Hydra
1 Arasta of the Endless Web
1 Bloodbraid Elf
1 Durnan of the Yawning Portal
1 Tectonic Giant
1 Wild-Magic Sorcerer
1 Battle Mammoth
1 Urabrask the Hidden
1 Aurora Phoenix
1 Etali, Primal Storm
1 Nalfeshnee
1 Sweet-Gum Recluse
1 Beanstalk Giant
1 Dream Pillager
1 Hornet Queen
1 Tlincalli Hunter
1 End-Raze Forerunners
1 Greater Gargadon

Planeswalkers (2)
1 Vivien, Champion of the Wilds
1 Xenagos, the Reveler

Spells (14)
1 Explore
1 Mizzium Mortars
1 Nature’s Lore
1 Three Visits
1 Beast Within
1 Cultivate
1 Delayed Blast Fireball
1 Demon Bolt
1 Jeska’s Will
1 Kodama’s Reach
1 Light Up the Stage
1 Search for Tomorrow
1 Ignite the Future
1 Terramorph

1Venture Forth (5)
1 Escape to the Wilds
1 Natural Reclamation
1 Return of the Wildspeaker
1 Volcanic Torrent
1 Ezuri’s Predation

Artifacts (4)
1 Sol Ring
1 Arcane Signet
1 Chaos Wand
1 Sarevok’s Tome

Enchantments (7)
1 Passionate Archaeologist
1 Journey to the Lost City
1 Outpost Siege
1 Stolen Strategy
1 Primeval Bounty
1 Warstorm Surge
1 Sandwurm Convergence
Lands (18)
1 Ash Barrens
1 Blighted Woodland
1 Castle Embereth
1 Cinder Glade
1 Command Tower
12 Forest
1 Game Trail

1Gruul Turf (20)
1 Highland Forest
1 Kessig Wolf Run
1 Mossfire Valley
1 Mosswort Bridge
11 Mountain
1 Myriad Landscape
1 Raging Ravine
1 Spinerock Knoll
1 Temple of Abandon
1 Temple of the False God

Related: All MTG Commander Precons – The Complete Guide

New Cards

faldorn dread wolf herald
green slime
journey to the lost city
durnan of the yawning portal
tlincalli hunter
venture forth
passionate archeologist
nalfeshnee
sarevoks tome

End Step

These Commander Legends Precons are a lot of fun. I could hardly wait to see the full decklists for these and they certianly did not disappoint. If you’re looking for a new commander deck to run in your pod, you can’t go wrong with these.

Photo of author

Geno Doak

I started playing Magic in 2015. I love all formats but I particularly love to play and build decks in modern. Pretty much every part of my life has been influenced by Magic in some way or another. It is something I am very passionate about. RIP Simian Spirit Guide.