Pre-constructed Commander decks are something Wizards of the Coast has really ramped up recently. The days of getting one set of precons per year are long gone. Nowadays, Wizards releases a new set of Commander decks with every new Magic set. And it’s no wonder why. Commander is the most widely played format in all of Magic, so it only makes sense to arm the player-base with plenty of cool new pre-made decks. This article will give you a look into the Commander Legends: Battle for Baldur’s Gate: Commander Precons.
Battle for Baldur’s Gate has four 100-card Commander decks, themed around the Battle for Baldur’s Gate set. These pre-made decks include everything a player needs to play Commander games straight out of the box.
These decks release alongside the regular Commander Legends: Battle for Baldur’s Gate set on June 10th. We have the names, colors, and primary commanders, and all four decklists for you today. So without further ado, let’s break down each precon.
Table of Contents
Deck Name | Deck Colors |
Party Time | White, Black |
Mind Flayarrrs | Blue, Black |
Draconic Descent | Red, Blue |
Exit from Exile | Green, Red |
Frequently Asked Questions
What Are The Deck Contents?
Each of the precons will contain the following:
- A 99-card commander deck
- 1 foil commander
- 10 double-sided tokens
- 1 deck box
- 1 life counter
- A collector booster sample pack
Release Date
The decks were released on June 10, 2022, along with the regular set. You can, however, already preorder these new Commander decks today.
Where to Preorder?
You can preorder all four of these Commander decks right now from Amazon through our links. You can order each deck separately, or you can get all four decks bundled together. The decks ship to you as soon as they’re released.
Now, let’s dive into each of the Baldurs gate precons.
Party Time
Overview:
“Party Time” refers to the Party mechanic from Zendikar Rising. So the deck will feature lots of Cleric, Rogue, and Warrior creatures, and use Nalia de’Arnise to cast them from your library, to quickly assemble a full party. Once you have at least one of the requisite creatures, your team will receive some game-changing buff effects.
Overview And Primary Commander
There is a lot to like about Nalia de’ Arnise and I think she is one of the strongest commanders for the party mechanic.
First, Nalia is much cheaper to cast than most of the generals usually at the helm of “party” decks. For example, Tazri, Beacon of Unity, Moritte of the Frost, and Zagras, Thief of Heartbeats are all nearly double the cost without reduction.
Second, she is an enabler and a payoff for her own abilities. In other words, she is very efficient at fueling the strategy without things like extra mana. Functioning almost like a Realmwalker with upside for Orzhov.
Lastly, I love the fact that her abilities can generate value without having to have her attack or tap her. Anytime you have a full party or expendable mana, you stand to gain a lot from simply casting Nalia.
The only downside compared to Tazri, Beacon of Unity would be that you’re limited to two colors. However, Orzhov has access to many cards to go in the 99. For example, in a Shapeshifter/Changeling build, things like Irregular Cohort, Mirror Entity, Coveted Prize, Changeling Outcast and Maskwood Nexus come to mind.
Full Decklist
Party Time
New Cards
Mind Flayarrrs
Overview And Primary Commander
“Mind Flayarrrs” is the Dimir (Blue-Black) colored precon. This name refers to the “Mind Flayers” from the Dungeons and Dragons game. As their name suggests, Mind Flayers love to use mind-control to further their tyrannical agendas. So, I’m not surprised to see the deck taking control of the opponent’s permanents in some way; Or that it has a mill theme, which is often represented by the mind, thoughts, and memory in MTG.
Primary Commander:
I love this commander. First, I am happy to see a commander precon feature a mill gameplan in some way. I also really like the fact that it works in tandem with reanimating opposing threats. The versatility of being able to reanimate artifacts in addition to creatures is great as well.
Next, Captain N’ghathrod does everything you would expect him to do. He himself is a horror, meaning he can always trigger his own ability. Then, he improves his own abilities by making it easier to deal damage with your horrors. Lastly, he gives you the massive upside of reanimating opposing threats directly to the battlefield.
With that said, it may be a bit hard to mill out three opponents by dealing damage with horrors. However, the last bit of text gives you a potential win-con when milling even a few cards.
Furthermore, N’ghathrod turns horrors like Nemesis of Reason, Consuming Aberration, and Nighthowler that already have great mill synergy into double-edged swords for the deck. I expect this commander to be one of the most fun and powerful baldur’s gate precons directly from the box.
Full Decklist
Mind Flayarrrs
New Cards
Draconic Descent
Overview And Primary Commander
“Draconic Descent” is the Izzet (Red-Blue) colored deck. It is a Dragon tribal deck at its core. However, it also features the relatively new “goad” mechanic, that forces your opponents to attack one another, and in this case, rewards you for it.
Primary Commander:
There are a few things I love about this commander and a few things I don’t. First up, the good. It has evasion, haste, and is a dragon. That means that it will be pretty effective at triggering its own first ability. Next, it can draw you cards. If you’re a seasoned commander player, you know how good having access to card advantage via the command zone can be.
Related: The Best MTG Dragons
Now the “bad.” I don’t like the number of hoops you have to jump through to draw that card. Or more specifically, the amount of control your opponents may have over you getting to draw your card.
On paper, I can see how the R&D team drew it up. However, in reality, I fear that opponents will conspire to attack and block in ways that will often make this way less effective than it may seem. However, I do think it will be a fun commander to have at the table as players may have to really use politics to stop this from generating value.
Full Decklist
Draconic Descent
New Cards
Exit from Exile
Overview And Primary Commander
“Exit from Exile”, is the Gruul (Green-Red) colored deck. The deck wants to be exiling cards from the top of your deck, casting those cards from exile and rewarding you for it. It seems that the deck will be creature-based, and aggressive.
Primary Commander:
Faldron immediately made me think of Prosper, Tome-Bound, which is the commander for a 2021 precon. If you’ve ever sat at a table with a Prosper player then I don’t have to tell you how powerful being able to cast extra cards from exile and being rewarded for it is.
While I don’t think this is quite as powerful as Prosper, Tome-Bound, it is still quite good. Even having to discard a card and tap, you still have access to extra cards each activation and that’s what matters.
Especially when you take into consideration that you could discard things like Anger, Squee, Goblin Nabob, Squee, the Immortal, and Ox of Agonas to get even more value. Furthermore, the fact that you get a 2/2 token is icing on the cake.
Full Decklist
Exit From Exile
Related: All MTG Commander Precons – The Complete Guide
New Cards
End Step
These Commander Legends Precons are a lot of fun. I could hardly wait to see the full decklists for these and they certianly did not disappoint. If you’re looking for a new commander deck to run in your pod, you can’t go wrong with these.